Complete several mini-game tasks in order to find the play button and move onto the next level!
Can you figure out what lines and shapes to cut threw to make the timepiece get to the goal.
Complete levels by using past versions of your self to help you across each new level.
Submachine 6 has the player exploring a maze of steel hatches in a cliff-side bunker. It soon becomes clear that the last person who ended up here was not successful at leaving. It is up to the player to devise an escape plan.
Help your robot get the ship parts to complete each level.
Drag and drop a ball over the tools to produce the required ball physics in each level.
In each level you are faced with a rabbit with a desire - think, explore, click and drag to find a way to bring him satisfaction.
This one is a simple but (in later levels) challenging puzzle game. Fill all the shapes with different colors but dont let the same colors touch.
DayMare Town, a strange and oddly deserted town that gives the unsettling feeling that eyes are peering from around corners. It is a drab and dreary town, not a very pleasant place to be. But now you are stuck, and you will do anything you can to leave.
Drop shapes on beams in the physics world as you try to keep the beams balanced.